Archive for November, 2008

Wired’s Steven Levy on the unexpected incursion of virtual reality into the “gizmosphere”.

(…) three products generated the most passion in the gizmosphere: Nintendo’s Wii, Activision’s Guitar Hero series, and Apple’s iPhone. (We know, they were released earlier, but in 2008 they dominated the zeitgeist.) What do they have in common, besides creating happy shareholders and long lines at stores? They all integrate the digital world into the [...]