Archive for the 'research' Category

User experience is story telling.

Everybody is talking about experience, or user experience, and, really, this is where we go.
Let’s make a simple analogy with the real world: we know that different buildings serving the same purpose, may (hopefully) offer various architectural experiences. Le Louvre doesn’t offer the same experience to its visitors than the Guggenheim Museum. Both are museums, [...]

Wii optimized web sites, part 3

Filed under TV 2.0, research, wii

Nice implementation of a Wii-friendly UI in wii.yahoo.com.
I am currently mandated to prototype a Wii optimized version of a well-known directory service. Stay tuned!

Microsoft Surface

Good news! With Surface, Microsoft enters the domain of TUI (Tangible User Interface).
I’ll soon write about how TUI are going to change the way we interact with machines and web services. It really indicates that machines are coming closer to our physical world, instead of pushing us into virtuality.
More on this subject very soon.

Wii optimized web sites, part 2

A few days after posting “Wii optimized web sites“, I’ve been contacted to sketch out a proof of concept to port a very popular service to the Nintendo Wii.
I have some experience in TV interfaces, here are my basic recomandations to build a nice user experience on TV: