Archive for the 'research' Category

Great Geographic Visualization prototype at Université de Montréal

Prototype, geographic visualization from Rodolphe G. on Vimeo.
This is the work of my friend Rodolphe Gonzalès and his team at Université de Montréal.
This prototype connect heterogenous data about forests in Canada, and make them easy to browse geographically, through time, and hierarchically.

User experience is story telling.

Everybody is talking about experience, or user experience, and, really, this is where we go.
Let’s make a simple analogy with the real world: we know that different buildings serving the same purpose, may (hopefully) offer various architectural experiences. Le Louvre doesn’t offer the same experience to its visitors than the Guggenheim Museum. Both are museums, [...]

Wii optimized web sites, part 3

Filed under TV 2.0, research, wii

Nice implementation of a Wii-friendly UI in wii.yahoo.com.
I am currently mandated to prototype a Wii optimized version of a well-known directory service. Stay tuned!

Microsoft Surface

Good news! With Surface, Microsoft enters the domain of TUI (Tangible User Interface).
I’ll soon write about how TUI are going to change the way we interact with machines and web services. It really indicates that machines are coming closer to our physical world, instead of pushing us into virtuality.
More on this subject very soon.