Archive for the 'wii' Category

User experience is story telling.

Everybody is talking about experience, or user experience, and, really, this is where we go.
Let’s make a simple analogy with the real world: we know that different buildings serving the same purpose, may (hopefully) offer various architectural experiences. Le Louvre doesn’t offer the same experience to its visitors than the Guggenheim Museum. Both are museums, [...]

Wii optimized web sites, part 3

Filed under TV 2.0, research, wii

Nice implementation of a Wii-friendly UI in wii.yahoo.com.
I am currently mandated to prototype a Wii optimized version of a well-known directory service. Stay tuned!

Wii optimized web sites, part 2

A few days after posting “Wii optimized web sites“, I’ve been contacted to sketch out a proof of concept to port a very popular service to the Nintendo Wii.
I have some experience in TV interfaces, here are my basic recomandations to build a nice user experience on TV:

Wii optimized web sites.

Filed under UI, wii

Mashable posted “17 Web 2.0 Sites Optimized for Your Wii“.
You’ll find here some web experiments like this one, called WiiToob (!), which is just a “front-end” for YouTube feeds.

Most of these web sites are pretty opportunist, meaning that they were obviously designed in a rush. But what amazes me is that a new breed of [...]